Date of Award
Open Access Thesis
This research study investigates private college and university admission’s officers levels of familiarity of the electronic sports (eSports) industry along with determining the level of emphasis universities place on academics and co-curricular activities. A thorough examination of the professional eSports space is extensively detailed providing information about the history of video games, the development of professional eSports, and the development of collegiate eSports. Additionally, examination of trends in higher education, especially as it relates to private institutions, is explained in detail. With the eSports industry continuing to expand, this study is timely as small private colleges and universities are searching for new, innovative solutions to increase enrollment.
Sugishita, K.(2015). Campus Knowledge of eSports. (Master's thesis). Retrieved from http://scholarcommons.sc.edu/etd/3296